The founder of Second Life, one of the first online digital reality games, is coming back to the company after 10+ years to take on big tech and their metaverse plays.
— Meghan Bobrowsky (@MeghanBobrowsky) January 13, 2022
For @WSJ:https://t.co/vRX0BYNVJq
Wish the headline was "Founder Gets Second Life," but considering Second Life (+ Roblox/Minecraft, VRChat, Fortnite, etc) are the most ready-to-understand conceivable formats an early stage workable metaverse (by today's descriptions/markers), makes sense! https://t.co/r7yjk8Isso
— julia alexander (@loudmouthjulia) January 13, 2022
Second Life has a second life https://t.co/zYPozwRDaT
— Ouriel Ohayon (@OurielOhayon) January 13, 2022
Second Life founder @philiprosedale returns for a second stint. This co is almost as old as Neal Stephenson's Snow Crash book! ;) -> "Second Life rolled out before Facebook was founded, but has hovered at around one million users since 2008." https://t.co/lv8peg2DnI via @WSJ
— Richard MacManus (@ricmac) January 13, 2022
Founder returns to Second Life. Philip Rosedale’s High Fidelity cuts deal with Second Life maker Linden Lab https://t.co/BEuYzbgkEE
— Dean Takahashi (@deantak) January 13, 2022
Philip Rosedale's High Fidelity cuts deal with Second Life maker Linden Lab | VentureBeat https://t.co/TG2bAAUVDe
— Malburns Writer (@Malburns_Writer) January 13, 2022
Philip Rosedale's High Fidelity cuts deal with Second Life maker Linden Lab | VentureBeat https://t.co/i1Pborl4EA
— Mal Burns (@malburns) January 13, 2022
Philip Rosedale's High Fidelity cuts deal with Second Life maker Linden Lab https://t.co/u1HtuCc20d by @deantak
— GamesBeat (@GamesBeat) January 13, 2022