Microsoft cuts online store fees for game developers from 30% to 12% https://t.co/mEdtdNpJVd
— Sara Fischer (@sarafischer) April 29, 2021
Microsoft lowering its take rate to 12% on its PC store is about creating the same dynamics that Xbox has on console
— Daniel Ahmad (@ZhugeEX) April 29, 2021
- Bring more games to MS Store
- Strengthen Game Pass on PC
- Drive spending in MS Store with discounts for Game Pass subs
- Position Xbox as a PC platform too https://t.co/a6JOpymRij
now all Microsoft needs to do is make the Windows store... usable. It's in a terrible state, and the rumored overhaul can't come soon enough
— Tom Warren (@tomwarren) April 29, 2021
Developers will now have a 88/12 revenue split rather than 70/30 when they put their games on the Microsoft Store, Xbox Game Studios boss Matt Booty has said.
— Johnny Cullen (@JohnnyCullen) April 29, 2021
Oh and Halo Infinite will feature cross-platform play and progression on Xbox Series X/S, Xbox One and PC for SP and MP. https://t.co/RLZwXqVIHo
Apple's nearly $90 billion a single quarter of revenue really puts the 30% / 15% cut into perspective. That cut percentage will be particularly interesting soon. https://t.co/YzvQ3beH0F
— Tom Warren (@tomwarren) April 28, 2021
It's almost like lawmakers applying scrutiny to what happens in these online stores is having positive effects. https://t.co/KCN6qQq5Gz
— Pat_Garofalo (@Pat_Garofalo) April 29, 2021
Just remember, this won't make games cheaper for you. https://t.co/miCsASuNJC
— Pavel Djundik (@thexpaw) April 29, 2021
Microsoft is following Epic's lead. PC storefront revenue share is changing from 70/30 to 88/12 as of August 1. https://t.co/TtXBSmYqqt
— Mike Futter (@Futterish) April 29, 2021
It is amazing how even just a little competition changes things fast https://t.co/GwO2Y2wGP4
— nilay patel (@reckless) April 29, 2021
I was personally quite surprised about the revenue on Windows 10 Store, even for games in gamepass. This is cool and I love the pressure on the other PC platform(s?) ? https://t.co/EQAra83vcY
— Callum Uwunderwood (@DevRelCallum) April 29, 2021
Big PC gaming news. Microsoft is shaking up the world of PC gaming by cutting the 30% fee it usually takes on PC games to just 12%. It's a bid to compete with Steam and entice game developers to the Windows store. Full details here: https://t.co/A6NM9GRtts pic.twitter.com/rMYbgXPqvM
— Tom Warren (@tomwarren) April 29, 2021
Yessss the Epic Games Store is really making ripples out here. Love to see it. https://t.co/hMF69INTSx
— Lawrence Sonntag (@SirLarr) April 29, 2021
I'd be surprised if Valve even blinks at this news, but it's good news for devs regardless.
— Rami Ismail (رامي) (@tha_rami) April 29, 2021
https://t.co/J4g8Wa1sFi
This is neat. It will pressure Valve to change Steam a bit, and means the potential for more good games on MS Store (ideally by listing on all stores not exclusively MS Store). If they work to fix the store and allow unpackaged Win32, I will buy more games there. https://t.co/LVNcQkw9YL
— Addie (@EposVox) April 29, 2021
Epic should point to Microsoft's app store price cut in its case against Apple. https://t.co/EikwoFXeRL
— Emil Protalinski (@EPro) April 29, 2021
Microsoft follows Epic and cuts Xbox PC revenue share to 12 percent https://t.co/FXgWwkQbHg pic.twitter.com/e4EVtADSCA
— Engadget Gaming (@engadgetgaming) April 29, 2021
Microsoft lowers its share for Microsoft Store PC game sales | https://t.co/x46dz9idd6 https://t.co/XoTzNgjbFq
— Derek Smart (@dsmart) April 29, 2021
Microsoft will decrease the fees it charges independent developers that publish PC games on its online store, a move that will make it more attractive to indie studios, reports @Kellen_Browning. https://t.co/9g1m70i8J1 @nytimesbusiness
— Gregory Schmidt (@GregoryNYC) April 29, 2021