Phil Harrison said that Microsoft buying Bethesda was a factor that made Google choose to close its own Stadia studios
— Nibel (@Nibellion) February 17, 2021
Harrison was also nice enough to praise his staff five days before laying them all off which some of them learned about on Kotakuhttps://t.co/XjBP44GJko pic.twitter.com/hOoq0YbdST
Stadia Leadership Praised Development Studios For 'Great Progress' Just One Week Before Laying Them All Off https://t.co/qucoNMN4rA via @kotaku
— Jade Raymond (@ibjade) February 17, 2021
Phil Harrison
— MauroNL (@MauroNL3) February 17, 2021
1992-2008: Quit after disaster PS3 launch
2008-2010: Infogrames/Atari, filed for bankruptcy in 2013
2010-2012: Gaikai, bought by Sony
2012-2015: Quit after disaster Xbox One launch
2018-2021: Stadia on life support in 2021https://t.co/M3eciTod7T
Source: https://t.co/tdD5jnFuq5
— Jez (@JezCorden) February 17, 2021
I think it would be beyond foolish to trust that *anything* Google builds will be around for the long haul. https://t.co/z97Anof84w
— Ceej is a linear accelerator. (@ceejbot) February 17, 2021
Google Stadia execs praised their development studios for 'great progress' days before firing them all.
— Ryan Brown ? (@Toadsanime) February 17, 2021
Google supposedly got spooked by games dev costs after Microsoft acquired Bethesda:https://t.co/CbjifnfM5y pic.twitter.com/Q3PRgjaZXW
Why, in 2021, any developers would be excited to go work on a new project at Google that doesn't have a clear connection to selling ads is beyond me. This is their only business. Your great new idea needs to sell ads, or they'll kill it. https://t.co/WxG29MpIUk
— Carmen Crincoli, but Fhqwhgads (@CarmenCrincoli) February 17, 2021
Ex-Stadia developers dish on Google’s mismanagement and poor communication https://t.co/EmE5ksoNf5
— Ron Amadeo (@RonAmadeo) February 17, 2021