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HTML5 *at its very best* accomplishes most of 3), and is still in the stone age when it comes to 1) and 2).— Lars "Sweet Leaf" Doucet (@larsiusprime) December 30, 2020
This is unbelievable for a certain generation of person. Flash enabled some of the most creative shit, and beyond the web too; so much TV animation has roots in the old handmade Flash cartoons. And of course away goes a whole style of beautiful but functionally useless websites. https://t.co/oMMwIZC1Tk— Andy Khouri (@andykhouri) December 31, 2020
In my first years as a designer, Flash was a revelation. It let me approach the early @nineinchnails websites as artfuck design experiences, back when the whole web was an art project. We mock Flash now, but it fostered a beautiful lost era of experiential web design. RIP. https://t.co/CXxKbE0XkL pic.twitter.com/T7ClySygDa— Rob Sheridan (@rob_sheridan) January 1, 2021
Two huge pieces of tech in gaming and the web are ending today: Adobe Flash and Farmville. Both reviled, but were also massively successful and changed how the web and gaming operate today. HTML5 came from #flash and basically every web game derived from #farmville— Zoid (@ZoidCTF) December 31, 2020
What really mattered about Flash, in my view:— Lars "Sweet Leaf" Doucet (@larsiusprime) December 30, 2020
1) For 95% of applications you can just distribute a single SWF file
2) You have a robust authoring tool that is animation/graphics-first and newbie friendly
3) You can send a link to your mom and she can just play it w/ no issues
The thing that REALLY REALLY pisses me off is all the people who beat the war drums for Flash's demise, very clearly did not understand what made it so special.— Lars "Sweet Leaf" Doucet (@larsiusprime) December 30, 2020
"I don't see why this is valuable, therefore it is not valuable"
We had a plan to bring Flash accessibility cross-platform, but then in 2010, there was the Apple memo. Flash as a UI tool had peaked, and not long after, it was over.— Matt May (@mattmay) December 31, 2020
Flash lived out its last years as a great video player with a bunch of legacy content that withered on the vine.
Cheers to all my fellow former flash designers and developers! Flash was the software that helped me realize my love for art, design, and code.— Mike Mariano (@marianomike) December 31, 2020
It also taught me never to rely on one specific tool because tools become obsolete. 🙂 https://t.co/AeGxM9nCy9
Flash is gone... now Zombocom doesn't work. :-( That website was the only one that made me feel welcome.— Steve Ragan (@SteveD3) January 2, 2021
The infinite was possible at Zombocom. The unobtainable was unknown at Zombocom.
Remember this? "Anything you can do with Flash you can do with JS+Canvas+SVG"— Lars "Sweet Leaf" Doucet (@larsiusprime) December 30, 2020
Clearly written by a non-artist coder who never used Flash, equivalent to:
"Anything you can do with a paintbrush you can also do with a toothpick and an infinite amount of time."
The doc everyone links to - including Wikipedia - has disappeared from Apple’s website(!)— Tim Sweeney (@TimSweeneyEpic) December 31, 2020
It's over. My ActionScript coding skills are needed no longer :) -> Adobe ends support for Flash today and will start blocking Flash content from January 12; major browsers will block Flash content from January 1 https://t.co/55cF5mxrib pic.twitter.com/LQRWRJ3BuN— Glenn Gabe (@glenngabe) December 31, 2020
And I remember how Adobe allowed it to deteriorate into something that crashed your computer and was a vector for malware.— Walt Mossberg (@waltmossberg) December 31, 2020
Interesting thread from @larsiusprime about Flash ending and what was supposed to take its place -> [Thread] As a promised replacement for Flash, HTML5/JS is still in the stone age as a newbie-friendly animation/graphics-first authoring toolset https://t.co/txrDZhAtyA— Glenn Gabe (@glenngabe) January 2, 2021
I was very much pro the end of Flash, mainly because of the security risks.— Hanna Fridén (@HannaFriden) December 31, 2020
But this is all true. It was a huge loss for the creative community and I really miss all of the awesome stuff people made and the communities around Flash. https://t.co/PbvmCSkJll
Ultimately this is all Adobe's fault. They just decided Flash wasn't the effort.— Lars "Sweet Leaf" Doucet (@larsiusprime) December 30, 2020
This is ultimately the problem with all proprietary software platforms -- the risk that the platform holder will one day just give up and let it rot but not let YOU pick up and carry the torch.
Flash 3 is what hooked me, over 20 years ago. Summer 98 probably. It was SO exciting to get it... well, a cracked demo version - I couldn't afford software. And SO much fun to use.— dietrich (@dietrich) December 31, 2020
Me with CSS animations, last week:https://t.co/GMG1skE5ge https://t.co/ZuMprLzMHy
I was 22 and teaching at @parsonsdesign when Flash came out - I had a brilliant semester length class that brought in traditional artists twice my age and turned out experimental animators. Probably my career highlight. I had no idea what a great gig it was, I was too young. https://t.co/CvR9y8HIRO— Sarah Lefton (@sarahlefton) December 31, 2020
Today is the Adobe Flash end of life date.— Matt May (@mattmay) December 31, 2020
I come to bury Flash, not to praise it.
As an animation platform, Flash launched the web into new directions. But once it became a UX platform, without the structure of web or OS apps, it left millions behind. (thread)
I wrote about this a lot over the years, and I never heard anybody boasting that HTML etc was a “perfect replacement,” but yeah, it’s been a long time and the open standards still are generally coder-first tools, not creator-first tools. https://t.co/RfIQjK6ZIz— Stephen Shankland (@stshank) December 31, 2020
Today is bittersweet for me. I'm glad the web platform won. "HTML5" was in the first sentence I ever uttered to our CEO, in 2008.— Matt May (@mattmay) December 31, 2020
Still, I and many others poured our hearts into boiling the ocean of inaccessible Flash, quixotic though we were.
It could have been so much more.
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