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Global blockbuster @GenshinImpact from MiHoYo has generated approximately $245M in player spending during its first month, making it one of the biggest mobile game launches ever. @ZhugeEX joins our analysis: https://t.co/7vd2Ed15ES #genshinimpact #mobilegaming pic.twitter.com/Uqs3ZcJQbl
— Sensor Tower (@SensorTower) October 28, 2020
Genshin Impact made nearly $250M in the first month and 10% came directly from @TravisGafford. https://t.co/5JGoUZQovt
— Nick Allen (@NickAllen) October 28, 2020
I was quoted in this report from @SensorTower, one of the partners we work with, on the success of Genshin Impact in its first month of release.
— Daniel Ahmad (@ZhugeEX) October 28, 2020
It is one of the biggest launches on mobile of all time.https://t.co/llLXKP1C9m
The success of Genshin Impact isn’t discussed enough.
— Blake Robbins (@blakeir) October 28, 2020
It’s incredible... https://t.co/z53NrKrkLt
原神くんの売上$245M(約256億円)とかいう頭おかしい数字を叩き出しているhttps://t.co/UBfDIEeeMM pic.twitter.com/FcFwFlHptK
— うぃじうぃっぐ (@WYS_) October 29, 2020
I was quoted in this report from @SensorTower, one of the partners we work with, on the success of Genshin Impact in its first month of release.
— Daniel Ahmad (@ZhugeEX) October 28, 2020
It is one of the biggest launches on mobile of all time.https://t.co/llLXKP1C9m
「原神」のローンチ後30日間の売上が過去最大級の2億4500万ドル(約255億円)に。ポケモンGOと同規模の初動のスタートに(2億8300万ドル)
— もっとい@エンタメマーケター (@MOTTOI) October 28, 2020
■国別の売上シェア
・中国67%
・日本24%
・米国:18%
■OS別の売上シェア
・iOS:51.7%
・Android:41.3%https://t.co/vcfIAfrVlN pic.twitter.com/rl3kYuBBnw
「原神」モバイル版の初月売り上げが2億5,000万ドル(約260億円)を記録し、世界売り上げ1位にhttps://t.co/D6sdbpPGCT
— 但木 一真 Kazuma Tadaki (@k_tadaki) October 29, 2020
모바일 게임 원신 1개월 매출, 2억 4,500만 달러 (2,775억 8,500만 원)
— lunamoth (@lunamoth) October 29, 2020
표절 관련해서 언급 자주 본 것 같은데 허허
Genshin Impact Hits Nearly $250 Million in Its First Month, Making It One of the Largest Mobile Game Launches Ever https://t.co/xO1LiH1Yyc
中国でも馬産が始まると発表されたワケだが, 日本競馬界も大いに影響を受けることは自明
— Yamaguchi (@KeibaYmgc1) October 29, 2020
ゲーム業界は, まさに今その渦中
原神が初月売上は250億を超えた
ちなみに社会現象となったポケモンGOですら初月200億と少し
恐るべきチャイニーズ#マーケターぽいシリーズhttps://t.co/3hCb9HJ7Bl
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The headline says it all.
— Nan Duan (@NanDuan) October 29, 2020
Real figure is likely quite a lot higher - this doesn't count China Android, or PC revenue (there's likely a big 1st month PC revenue from China, as the game launched PC-first for 2 weeks).https://t.co/byZhTVNHqF
I can't believe @SillyNolar accounted for 1/4 of the revenue!!!https://t.co/rFoCLa7PAk
— 59Gaming (@59Gaming1) October 29, 2020
good, now give us a free 5-star ? https://t.co/em9Bj6UDIR
— renzi (@renzrup) October 29, 2020
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