This really shakes up next gen and makes Gamepass a ridiculous subscription.
— Christian Humes (@Christian_Humes) September 21, 2020
Between Obsidian and Bethesda if you play RPG games you’ll be wanting a Xbox or PC. https://t.co/fK6nwcRgRm
The second-biggest news in Microsoft's announcement today was the massive leap in Xbox Game Pass subscribers, from 10m in April to 15m today. Microsoft didn't buy Zenimax to battle the PlayStation 5 -- Microsoft bought Zenimax to quadruple that number https://t.co/Fpau8Rg4pC
— Jason Schreier (@jasonschreier) September 21, 2020
Microsoft will deliver Deathloop and Ghostwire: Tokyo as PlayStation timed exclusives as Bethesda agreed. After that, games will be on Xbox, PC, Game Pass and other consoles will be considered on a case by case basis, @XboxP3 tells me https://t.co/kNGt0u8Pn3
— Dina Bass (@dinabass) September 21, 2020
2020 Bundles - Good context-setting by Stratechery's Ben Thompson https://t.co/6rCeVaSPrU
— Karthik (@beastoftraal) September 22, 2020
1. Netflix: Bundle as Business Model
2. Disney+: Bundle as CRM
3. Amazon: Bundle as Churn Management
4. Microsoft: Bundle as Market Expansion
5. Apple: Bundle as Money-Maker
"Netflix is also focused on quantity as much as quality, recognizing that people sometimes just want something to watch, and that there is value in being the default choice"
— Andy Weissman (@aweissman) September 23, 2020
Good essay - "2020 Bundles" by @benthompson https://t.co/DwBhZvE44H
넷플릭스, 디즈니+, 아마존(프라임 비디오), 마이크로소프트(엑스박스 게임패스)가 각 판매하는 정기결제 '번들'은 일면 유사해 보이지만 각 회사의 핵심 사업에 따라 다른 목적을 가지며, 애플이 최근 발표한 '애플 원'은 막상 핵심 사업에의 기여도가 약하다고 지적하는 글https://t.co/Y93IOooWPV
— H. Kim (@metavital) September 23, 2020
Excellent break down by @benthompson of various bundles.
— Nathan Taylor (@ntaylor963) September 22, 2020
Netflix - bundle as default watching
Disney+ - bundle as loss leader
Amazon - bundle as churn management
Microsoft Xbox - bundle as expanding game market
Apple - bundle as maximizing profithttps://t.co/EohLsKRAsg
Working on it https://t.co/xX3fGbuf6d
— david james (@djammmer) September 23, 2020
from @Kellen_Browning https://t.co/grE9wUgB7T
— Rod Breslau (@Slasher) September 21, 2020
Gamers have long criticized Microsoft for having inferior games than rival Sony. Microsoft changed that perception in a big way Monday, announcing a $7.5 billion acquisition of a video game company with some major titles. Latest for @nytimes w/@stevelohr https://t.co/HJIfc2p6HX
— Kellen Browning (@Kellen_Browning) September 21, 2020
#Microsoft Acquires Video Game Company ZeniMax in $7.5 Billion Deal#gaming https://t.co/lHr37ARMmm
— Dennis Garcia ⚖ (@DennisCGarcia) September 21, 2020