Google tells me it's not commenting about how Apple's App Store changes affect Stadia on iOS
— Tom Warren (@tomwarren) September 11, 2020
Microsoft is not interested in Apple’s spiky tunnel loopholehttps://t.co/p2x7JP0dDw pic.twitter.com/2mdLP5Z4pN
— Dieter Bohn (@backlon) September 11, 2020
This is a *big* update, actually - they seem to have completely rewritten the sections on reader / multiplatform apps, am running through diffs now. https://t.co/ybPlg3D8Eb
— Michael Love (@elkmovie) September 11, 2020
Apple is trying to force Microsoft to do mobile games *THEIR WAY* by requiring approval & separate download for each game, like an app.
— Dave Smith (@redletterdave) September 11, 2020
Microsoft doesn't want that. They think streaming a game should be like streaming music (think Spotify).
I 100% agree with Microsoft here. https://t.co/jV6vqTCqth
I want Project xCloud on iOS
— Parris (@vicious696) September 11, 2020
just let me play Ori on my iPad ? https://t.co/Ao0UjBNSc8
Apple’s stance on cloud gaming is the most notable example of how App Store policies are designed to enrich them & enhance their lock-in are framed as being done for users when the truth is the opposite. https://t.co/DUi4IZmaI3
— Dare Obasanjo (@Carnage4Life) September 12, 2020
Wonder when Apple will review and make a contract with each artist on Spotify, every actor on Netflix, every author on amazon. This is just wrong in so many ways. https://t.co/uemWll7qCg
— Kaplan (@Kappische) September 12, 2020
So game-streaming services are allowed, but each game has to be available on the App Store as its own download.
— Daryl Baxter (@darylbaxter) September 11, 2020
Not good enough.
Cue the podcasts praising this decision.https://t.co/esTZFaD8uM
that's not necessarily a 'no’, per se. It's acknowledgement that Apple's ‘solution’ is a shit sandwich, but we knew that already
— Steve Troughton-Smith (@stroughtonsmith) September 11, 2020
HOO BOY https://t.co/aPa5f6rp7U
— Joshua Topolsky (@joshuatopolsky) September 11, 2020
Apple just revised its App Store guidelines.
— Neil Cybart (@neilcybart) September 11, 2020
Two noteworthy clarifications / new guidelines for:
1) Streaming gaming services.
2) Virtual classes / events.
Regarding streaming gaming services, they are permitted as long as each game is available as an app. pic.twitter.com/B34CxRUe8s
With this in mind, it's really amusing that Apple's "solution" for xCloud and Stadia being "allowed" is having them spam the App Store with what could be quite literally hundreds of viewer apps for all the different games, particularly with the secondary App Store-only versions.
— Eli Hodapp (@hodapp) September 11, 2020
This is also sort of like if Apple told Netflix or Disney that users have to download every movie separately from Netflix or Disney. (at least from a user's perspective.) https://t.co/sOgRtsJlQP
— Todd Haselton (@robotodd) September 11, 2020
Apple says that game streaming services, such as Google Stadia and Microsoft xCloud, are explicitly permitted. But there are conditions: Games offered in the service need to be downloaded directly from the App Store, not from an all-in-one app.https://t.co/0aTdc5z4Ji
— Jon Scarr ??? (@4Scarrs_Gaming) September 11, 2020
Apple did not clarify what happens if the same game is available on multiple streaming services. Not clear whether the same game will have to appear twice on the App Store at the moment.
— Federico Viticci (@viticci) September 11, 2020
Here's what's TRULY unbelievable about today's App Store policy update to """allow""" xCloud and Stadia, that you can really only appreciate if you've been following the wacky decisions of Apple on how to awkwardly handle everything to do with games... a ?*drumroll*? THREAD
— Eli Hodapp (@hodapp) September 11, 2020
I’m ok with this for games. Films are different. I own an iPhone so that @Apple will curate and protect me — and my kids! — from programs that scam, etc. Games are hard to patrol to begin with so having them separated so Apple keep tabs on them makes sense. Don’t @ me. https://t.co/F8wHxRkiJm
— Andrew Ross Sorkin (@andrewrsorkin) September 11, 2020
Apple has updated their App Review guidelines today. Big focus on In-App Purchases and game streaming services.
— Federico Viticci (@viticci) September 11, 2020
Game streaming services are allowed, but each game has to be available on the App Store as its own download.
More details: https://t.co/GIfdvwazcS pic.twitter.com/iEyL30U2Vs
Well, this is exciting. Seems like xCloud and Stadia can now come to the AppStore.
— Miguel de Icaza (@migueldeicaza) September 11, 2020
Details here: https://t.co/LcROPHXDpe
Updated Terms: https://t.co/1igZgRIJWp pic.twitter.com/cS2bjGghdC
I can't resist: there are ESRB ratings on all these games.
— Steve Kovach (@stevekovach) September 11, 2020
This changes absolutely nothing. Streaming services aren't going to submit individual games, just like Netflix doesn't submit individual TV shows. https://t.co/WiiRKgjkLY
— Patrick Klepek (@patrickklepek) September 11, 2020
So each streamed game has to be an iOS game? Kinda defeats the purpose/value of being able to stream a console game on an iOS device, no? https://t.co/IsMZbik7o3
— Romit Mehta (@TheRomit) September 11, 2020
App Store review guideline changes this morning: loosening restrictions on streaming games, no longer requiring online classes apps (if between two people) to use Apple in app purchase, and loosening rules on free email apps having to use IAP (Hey, WordPress etc.).
— Mark Gurman (@markgurman) September 11, 2020
Streaming games changes will still NOT really allow an all you can eat gaming service like Microsoft GamePass. However, they are allowing individual streaming games for the first time and you CAN build a catalog provided it points to each download via the App Store.
— Mark Gurman (@markgurman) September 11, 2020
If you're reading any headlines today that say Apple is allowing Stadia and xCloud on iOS, they are wrong.
— Sean Hollister (@StarFire2258) September 11, 2020
As written, Apple's loophole requires services like xCloud and Stadia to jump through so many hoops they'd be unrecognizable, and give Apple unheard-of power over gaming. https://t.co/nndCy9BmDc
According to Apple, this is necessary so that each game can be reviewed, shows up in customer's purchase history, has ratings, and supports Screen Time, among other things. Catalog apps for game streaming services can use In-App Purchases and Sign In with Apple.
— Federico Viticci (@viticci) September 11, 2020
Real question is, did Apple create these guidelines knowing that Google and Microsoft will never agree to them? And would access to iOS be worth Google and Microsoft jumping through all these hoops? My guess is yes and no, but you never know. https://t.co/EpbTBxIXXq
— Jason Snell (@jsnell) September 11, 2020
Regarding virtual classes and events, if the experience is between two individuals (two parties), you can use other payment options besides in-app purchase via Apple payment.
— Neil Cybart (@neilcybart) September 11, 2020
Classes and events involving more than two parties must use in-app purchase via Apple payment. pic.twitter.com/e4M1lS84Zz
Apple has long said web browsers are a workaround for lack of streaming games on the App Store, but (at least in my tests earlier this year) none of the major streaming services even work in Safari or Chrome on the iPad. https://t.co/lu1zFja1du
— Mark Gurman (@markgurman) September 11, 2020
"Each streaming game must be submitted to the App Store as an individual app"
— Ben Schoon (@NexusBen) September 11, 2020
wow good job apple, you really don't get the point at all https://t.co/CzZcinKZSs
We're talking games like Halo here. Not mobile games like Angry Birds. Gamers are going to be upset. Google is going to be upset. Microsoft is going to be REALLY upset. https://t.co/DNWfRIbJvi
— Steve Kovach (@stevekovach) September 11, 2020
"there is always the open Internet and web browser apps to reach all users outside of the App Store"
— Longhorn (@never_released) September 11, 2020
Seriously? only non-controlled platform in Apple's eyes is the WWW now? https://t.co/kiQsKPJ3Xz
the biggest sticking point is still in-app purchases, a big part of developers issues with Apple's App Store. Microsoft would still need to use Apple's IAP platform for all in-game payments, and Apple could take a cut on xCloud subscriptions, too
— Tom Warren (@tomwarren) September 11, 2020
From my reading of the new App Store rules, it does open a door to Microsoft to bring its xCloud games to iOS, but not in a single player app. Each game needs its own distinct wrapper on the App Store that can stream it, and patches need be submitted to App Review like any app
— Steve Troughton-Smith (@stroughtonsmith) September 11, 2020
Apple’s policy “clarification” for streaming services like xCloud retains their curation monopoly and implies a horrible fee structure: 30% to Apple, 30% to the streaming service, and 40% trickling down to actual creators. Of course the costs would be passed on to consumers. https://t.co/CGRwIY7kal
— Tim Sweeney (@TimSweeneyEpic) September 11, 2020
Feels like Apple responding with a middle finger planted firmly in the air at Google and MSFT.
— Michael Gartenberg (@Gartenberg) September 11, 2020
Apple’s new game streaming rules: you must make a separate client for each game on the service and put each one on the store, so that they get their own reviews, parental controls (and IAP) etc. That’s only one half of the proposition: it makes ‘Netflix for games’ very hard
— Benedict Evans (@benedictevans) September 11, 2020
Apple updates the Store rules. Streaming games now allowed, but must be uploaded to the store one at a time (?), P2P lessons don't have to use Apple's payment, client apps for paid services (i.e. Hey) are exempt if there's no buy button inside the app. https://t.co/79sBwXOBYP
— Benedict Evans (@benedictevans) September 11, 2020
Not exactly. The streaming service can have a catalog app that pushes you to the container app, and the game can be native, native/streaming hybrid, or pure streaming.
— Rene Ritchie (@reneritchie) September 11, 2020
Pure streaming is fast.
Apple’s letting the developer(s) determine how they want to implement it on their end. https://t.co/hx40QtwHaf
These streaming games services loopholes are more like tunnels filled with spikes and poisonous tentacles.https://t.co/0tCZKrxYQd
— Dieter Bohn (@backlon) September 11, 2020
Apple has changed its App Store guidelines to somewhat permit xCloud and Stadia. There's a big catch that means games will have to be individually submitted to the App Store for review. I have asked Microsoft to comment on the changes and what they mean for xCloud on iOS pic.twitter.com/Lv26udZWRa
— Tom Warren (@tomwarren) September 11, 2020
“Each streaming game must be submitted to the App Store as an individual app so that it has an App Store product page, appears in charts and search, […] appears on the user’s device, etc.”
— Riles ? (@rileytestut) September 11, 2020
…isn’t this the reason they gave for rejecting xCloud originally? So no change here? https://t.co/fUpGYIhaUD
Apple doesn't ask Netflix or Disney to submit movies / TV shows individually into the App Store. Apple wants a 30% cut of in-app purchases from games, because they're the biggest thing on the store. Gaming also biggest entertainment industry that Apple is not a serious part of
— Tom Warren (@tomwarren) September 11, 2020
Apple just killed an entire app category. pic.twitter.com/yqFORGOOXx
— Stefan Constantine (@WhatTheBit) September 11, 2020
What Apple really needs to clarify about its game streaming rules is whether Microsoft could submit each xCloud game to iOS, still rendered in the datacenter, just in a little streaming wrapper app. Otherwise their rules change is pointless and makes zero difference to anybody
— Steve Troughton-Smith (@stroughtonsmith) September 11, 2020
Apple seemed happy with Super Mario Run that had no local play ...
— Benjamin Mayo (@bzamayo) September 11, 2020
The in app purchase changes address the concern that Apple was taking 30% of revenue from classes that moved online due to the pandemic. Now you don’t have to use Apple’s IAP. However, big caveat: this only applies to one on one classes. Not groups.
— Mark Gurman (@markgurman) September 11, 2020
This is so backwards. Rather than allow users to get into a cloud streaming game with one click, users will have to download a separate tiny app for each and every game on the service. And what happens when games leave the streaming service? I guess the app just stops working. ? https://t.co/Lwg7ch42dS
— William Devereux (@MasterDevwi) September 11, 2020
Apple says that game streaming services, like Google Stadia and Microsoft xCloud, are explicitly permitted https://t.co/GpE4p8E9rM
— Lance Ulanoff (@LanceUlanoff) September 11, 2020
Apple lays out its messy vision for how xCloud and Stadia will work with its App Store rules via Lucas Matney https://t.co/BdbidghVR4 #ML #AI #Analytics #Automation #BigData pic.twitter.com/uG2sxiSHOo
— Dr. Gerald Bader,PhD (@gerald_bader) September 12, 2020
Apple lays out its messy vision for how xCloud and Stadia will work with its App Store rules https://t.co/6D5NDq4ONf
— THE RED DRAGON (@TWTHEREDDRAGON) September 11, 2020
Apple allows game streaming on iOS, but demands approval and a 30% cut https://t.co/0U5kMc2PmE by @deantak
— GamesBeat (@GamesBeat) September 11, 2020
おおー、ついにappleが譲歩している。流石にstreamingでゲームの内容まですべて、、っていうのは現実的ではないhttps://t.co/qvj3StyA7a
— touya (@touya_huji) September 11, 2020
애플, 앱스토어 가이드라인 개정, 게임 스트리밍 서비스 (스태디아, xCloud 등) 허용. 제공 게임은 앱스토어에서 다운로드 돼야 함, 결제도 인앱 결제
— lunamoth (@lunamoth) September 11, 2020
이게 가능한건지?
Apple opens the door to game streaming services with new App Store guidelines | Appleinsider https://t.co/BMOf9D1igo
Asked Microsoft what it thought of the new Apple ToS for services like xCloud. They aren't thrilled. https://t.co/avFWyNJw6Y pic.twitter.com/mDifUqnr1V
— Matt T.M. Kim (@LawofTD) September 11, 2020
https://t.co/G2Ofojii1C
— JohnSnow117 (@Xbox_SUPERFAN) September 12, 2020
Congrats @xbox @XboxP3 on adding another 1.5 billion to the xbox ecosystem! pic.twitter.com/n6M29nq1zL
아울러 가상수업은 1:1은 애플 결제 우회 가능하지만 1:多는 인앱 결제 여전히 필요
— lunamoth (@lunamoth) September 11, 2020
Apple App Store new rules will affect Google Stadia, Microsoft xCloud https://t.co/DfLuRSicSf
BREAKING: Apple issues new rules for App Store that will impact streaming game services from Google and Microsofthttps://t.co/M24i0qQYBB
— CNBC Now (@CNBCnow) September 11, 2020
Ya know, I used to think Apple was just greedy.
— kn' Owl Edge Hub (@KnowledgeHubTy) September 11, 2020
Now I know they are greedy and incredibly stupid.
Forcing cloud streaming games to create separate apps for each game?
Hoping devs increase microtransaction costs to compensate?
Fuck offhttps://t.co/7yCHU0bbGX
AppleがApp Storeのガイドラインを改定し「ゲーム配信サービスは認めるが、ゲームは1つずつApp Storeから直接ダウンロードされなければならない」とした。今後はMicrosoftのxCloudやGoogleのStadiaも個々のゲームをApp Storeからダウンロードさせるのであれば配信可能になる。https://t.co/SqPxMrey1M
— 今村咲 (@saki_imamura) September 11, 2020
애플, Google Stadia, Microsoft xCloud 같은 게임 스트리밍 앱을 명시적으로 허용한다고 정책을 변경... 했으나 서비스 되는 게임은 해당 앱 내에서가 아니라 앱스토어에서 다운로드 되어야 하고 독립된 앱이어야 한다고. 한마디로 카달로그 노릇이나 하라는 얘기. https://t.co/Mfr3I87nuG pic.twitter.com/w7uuk0KtG9
— 푸른곰 (@purengom) September 11, 2020
$AAPL $MSFT $GOOGL | Apple Issues New Rules For App Store That Will Impact Streaming Game Services From Google And Microsoft - CNBChttps://t.co/4lKl1fhGYr
— LiveSquawk (@LiveSquawk) September 11, 2020
? - Apple App Store new rules will affect Google Stadia, Microsoft xCloud - https://t.co/w2Hh4LxaXQ
— ธันกวา ? (@tnwso) September 11, 2020
Apple says that game streaming services, such as Google Stadia and Microsoft xCloud, are explicitly permitted. But there are conditions: Games offered in the service need to be downloaded directly from the App Store, not from an all-in-one app.https://t.co/0aTdc5z4Ji
— Jon Scarr ??? (@4Scarrs_Gaming) September 11, 2020
Apple’s new App Store guidelines carve out loopholes for xCloud, Stadia, and other apps that Apple had blocked https://t.co/yP6K70XRzI pic.twitter.com/A3vSjDZwcw
— The Verge (@verge) September 11, 2020
Apple’s new App Store guidelines carve out loopholes for xCloud, Stadia, and other apps that Apple had blocked https://t.co/uDGpYnPRlr pic.twitter.com/QQIPfncuH3
— The Verge (@verge) September 12, 2020