Apple can't go on like this. Their bans on competing apps and competing payment services on iOS is breaking the evolutionary cycle of technology and even economics:https://t.co/UOW7shgN4L
— Tim Sweeney (@TimSweeneyEpic) March 25, 2020
Gamers have their pick of several subscription services. But iPhone users have only one real choice: Apple’s new Arcade service https://t.co/wf6nh0EHXH
— Bloomberg (@business) March 25, 2020
Live your life with the optimism of GameClub submitting its 128th application to the App Storehttps://t.co/hit43WnbS9 pic.twitter.com/DGV4aXW0B1
— James Titcomb (@jamestitcomb) March 25, 2020
I wasn't aware, but am not surprised, that Apple is preventing Microsoft's non-first-party xCloud library from coming to iOS. Apple gets to stifle innovation and suppress competition for their games service. Imagine if it were this bad for music or video streaming apps https://t.co/vKI3P7nBkU
— Steve Troughton-Smith (@stroughtonsmith) March 25, 2020
New story: Apple’s App Store Rules Limit Rival Gaming Services While Arcade Runs Free — New streaming offerings from Microsoft, Google and Nvidia struggle to reach a billion iPhone and iPad users. https://t.co/0VhLxdIMJQ
— Mark Gurman (@markgurman) March 25, 2020
“At least one gaming subscription offering, GameClub, has managed to get on the App Store… Still, it was rejected 127 times by Apple before being approved.” https://t.co/oYMoYQcltA
— Mark Gurman (@markgurman) March 25, 2020
Apple trying to have it’s iPhone cake and eat it’s services revenue too is a bad look for the company. Self-serving rules & competing directly with app developers is begging for the kind of arbitrary governmental regulation that’s far worse than opening up a bit more voluntarily. https://t.co/2LOcFkBf2H
— David Barnard (@drbarnard) March 25, 2020
It is weird that Apple applies stringent rules to games — essentially banning apps that comprise a library of games — but the same restrictions don’t exist for other media like ebooks and music. https://t.co/KJDJiG38TU
— Benjamin Mayo (@bzamayo) March 25, 2020
애플, 예고한 대로 App Store에서 macOS 구매까지 유니버설로 엮을 수 있도록 해. 몇 년 전이면 유용했겠지만 이제 생산성 프로그램은 다 구독형으로 도망가서 사후약방문 느낌. https://t.co/QTiyaRlJA5
— 나가토 유키 (@nagato708) March 24, 2020
Apple can't go on like this. Their bans on competing apps and competing payment services on iOS is breaking the evolutionary cycle of technology and even economics:https://t.co/UOW7shgN4L
— Tim Sweeney (@TimSweeneyEpic) March 25, 2020
Pretty neat to be quoted on Bloomberg! https://t.co/vuPHJjJtOB
— Eli Hodapp ? (@hodapp) March 25, 2020
Gamers have their pick of several subscription services. But iPhone users have only one real choice: Apple’s new Arcade service. https://t.co/HlfhZTfu3V via @technology @markgurman
— Alistair Barr (@alistairmbarr) March 26, 2020
let's not sugarcoat it: Apple is being anti-competitive. our experience of getting @RainwayApp on iOS was one of the most painful and arduous approval processes we've ever gone through, and it wasn't to protect the quality of the the App Store.https://t.co/1xV1Ws2BdK
— Andrew Sampson (@Andrewmd5) March 25, 2020