.@nvidia's DLSS 2.0: "It looks better, gives players much more control, and should support a lot more games. But at its core, DLSS 2.0 is still about using machine learning to intelligently upscale a game to a higher resolution." https://t.co/VpCFKBqR1V
— Emil Protalinski (@EPro) March 23, 2020
DLSS 2.0 launch video, with interviews to @ctnzr, @edliu1105 and yours truly. Thanks again to @aaronlefohn, @killerooo & many other amazing people at NVIDIA that came together to transform a little research idea into a successful product. https://t.co/ZSBDMPcOZy https://t.co/mkmUAnLdGC
— Marco Salvi (@marcosalvi) March 23, 2020
I guess I just found a twitter bug? video URL is automatically removed fronwuote retweet. You can find it here: https://t.co/Cm15ZAjSkp
— Marco Salvi (@marcosalvi) March 23, 2020
Impressive work by some of my colleagues. DLSS 2.0 can achieve better quality at higher framerates than rendering at native resolution. https://t.co/GcgLrsh9TH
— Jonathan Granskog (@jongranskog) March 23, 2020
Nvidia’s DLSS 2.0 aims to prove the technology is essentialhttps://t.co/ThX3iLAJwd#neuralnetworks #machinelearning #artificialintelligence #ai #datascience #deeplearning #technology #python #bigdata #data #iot #tech #ml #business #cybersecurity
— MAKERDEMY (@makerdemy) March 24, 2020