And, here you go. Microsoft announcing DirectX 12 Ultimate, with... mesh shaders. :D (which basically 100% is the same as Sony's Geometry Engine).
— Thomas Altenburger ?? (@mrhelmut) March 19, 2020
It's the spec of the Series X.
It's already part of a Vulkan extension (primitive shaders).https://t.co/B0M16RHepZ https://t.co/I6xhwHvdOc
Introducing DirectX 12 Ultimate, the new gold standard for next-gen games.
— NVIDIA GeForce (@NVIDIAGeForce) March 19, 2020
Delivering support for ray tracing and more, DirectX 12 Ultimate is bringing a whole new level of realism to games.
Learn more → https://t.co/6H3zOHM3Ip pic.twitter.com/wZaotHF39c
Microsoft’s DirectX 12 Ultimate unifies graphics tech for PC gaming and Xbox Series X https://t.co/ezd1FtiN0j pic.twitter.com/BIzVtfohq1
— The Verge (@verge) March 19, 2020
Microsoft's DirectX 12 Ultimate brings ray tracing effects to more games https://t.co/Vh3Bec9k4H pic.twitter.com/u3gj1TryNq
— Engadget Gaming (@engadgetgaming) March 19, 2020
DirectX 12 Ultimate, a massive step forward!https://t.co/SvSIK7Cg6u
— Alex Tardif (@longbool) March 19, 2020
From the team that has brought PC and Console gamers the latest in graphics innovation for nearly 25 years, we are beyond pleased to bring gamers DirectX 12 Ultimate. Read about it here https://t.co/3jvT09otJD #DX12Ultimate
— DirectX 12 (@DirectX12) March 19, 2020
DX12 Ultimate! Includes Ray Tracing, Variable Rate Shading + more. Supported on GeForce RTX! https://t.co/XxLcaGdoFW pic.twitter.com/9zc2dWRFIY
— Jacob Freeman (@EVGA_JacobF) March 19, 2020
DirectX 12 Ultimate is an attempt to ‘future-proof’ graphics hardware https://t.co/Yz4AnPRXXX pic.twitter.com/j1S7RUY9QJ
— PC Gamer (@pcgamer) March 19, 2020
DirectX 12 Ultimate is the newest version and the new gold standard for the next generation of games, bringing a whole new level of realism with support for ray tracing, mesh shaders, variable-rate shading, and sampler feedback.
— MSI Gaming USA (@msiUSA) March 19, 2020
More at @NVIDIAGeForce ?https://t.co/yvNcAIGCWa pic.twitter.com/T351GpvKiE
Powering Next-Generation Gaming Visuals with AM... | Community https://t.co/6H5mCOgUnX
— Timdog (@XcloudTimdog) March 20, 2020
"we’re pleased to announce that in partnership with Microsoft we will provide full support for DX 12 Ultimate in our upcoming AMD RDNA2 gaming architecture"
— blue nugroho (@blueisviolet) March 20, 2020
"Architecture powering both the NG of AMD Radeon graphics cards and the forthcoming XSX"
more:https://t.co/EtJNfK1RK4
Microsoft is unveiling DirectX 12 Ultimate today. It’s an interesting change in the graphics API we’ve known for years, because it aligns PC and Xbox Series X game dev. It’s the key link and bridge between Xbox and PC. Here’s @nickstatt with the details: https://t.co/5s6gCBMZGq pic.twitter.com/g354TE6xEy
— Tom Warren (@tomwarren) March 20, 2020
Remember the forgotten API DX12?
— OSKOOL-G (@oskool_g) March 20, 2020
The API That Does Nothing For Xbox?
Well It been Showing Up Quite Alot Lately!? https://t.co/M9VzXHkLbf
Congrats
— blue nugroho (@blueisviolet) March 20, 2020
(for later reading )..https://t.co/4CcF1VID9g
Learn up about one of DirectX Ultimate's, and one of AMD's RDNA 2's biggest new features, Sampler Feedback. it's why it would be unwise to underestimate the Series X's SSD and I/O performance. https://t.co/ycQkeyUd05
— SenjutsuSage (@SenninSage) March 20, 2020
DX12 얼티밋은 뭐여... 걍 DX12.1 이러면 안 되나... 무튼 메시 셰이더 (프리미티브 셰이더의 다른 말), 광원 추적, VBR 등 기능을 지원한다고. https://t.co/oxZZZiZVPo
— Mr. OK (@Onegai_OKSensei) March 19, 2020
DirectX 12 Ultimate on GeForce RTX https://t.co/EFM6CzxhTy via @YouTube
— Mr..Keema (@KeemaMr) March 20, 2020