So many questions unanswered by this blog post. Assuming the Medium team is receiving employment offers at @Adobe? https://t.co/Ajb9Q1wjl2
— Ian Hamilton (@hmltn) December 6, 2019
This is a pretty exciting acquisition for Oculus. If you’ve ever tried sculpting in VR you know how incredibly immersive it is. That Adobe wants to expand there says a lot about how they see the futurehttps://t.co/V4O39xJNIB
— Marcelo P. Lima (@MarceloPLima) December 7, 2019
We’re excited to announce that @OculusMedium is joining the @Adobe family! We absolutely could not have done this without the talent and energy from this amazing community. We’re incredibly excited for the next chapter of Medium. https://t.co/O47Am8IAUK pic.twitter.com/Cnw2LRz6kG
— Oculus Medium (@OculusMedium) December 6, 2019
Cool to see Adobe taking an interest in VR for 3D modeling! Strange to see Oculus sell off one of its most beloved pieces of software.. https://t.co/WwqakGpfUy
— Nathan SculptrVR (@SculptrVR) December 6, 2019
Really excited about this announcement! Medium is an amazing tool and will bring great new capabilities to Adobe. https://t.co/PatVIZNyzo
— Eric Snowden (@ericsnowden) December 6, 2019
Ok a better take: Adobe will use Medium and its custom Vulkan engine to build a full suite of modeling/animating tools. This will bring legitimacy to VR productivity that Oculus didn’t quite manage to do. https://t.co/HybZeqr4rm
— Nathan SculptrVR (@SculptrVR) December 6, 2019
Pretty big #VR news today with @OculusMedium moving to @Adobe. With medium on the same team as Substance I’m very excited and curious how the app will evolve. Congrats to all my friends on the team! https://t.co/89bjX8E2uG
— Steve Teeps (@Steveteeps) December 6, 2019
Oculus is betting it’ll benefit more from selling Adobe its Medium sculpting app to advance VR as a whole than owning & underdeveloping it https://t.co/9MjGxlgj8J
— Josh Constine (@JoshConstine) December 6, 2019
Adobe is buying the Oculus Medium VR sculpting app https://t.co/7yP51euYsG pic.twitter.com/2c29717l8W
— The Verge (@verge) December 6, 2019
Adobe is buying the Oculus Medium VR sculpting app https://t.co/NHW2oOOgOL pic.twitter.com/wepPITXQXY
— The Verge (@verge) December 7, 2019
This is a pretty exciting acquisition for Oculus. If you’ve ever tried sculpting in VR you know how incredibly immersive it is. That Adobe wants to expand there says a lot about how they see the futurehttps://t.co/V4O39xJNIB
— Marcelo P. Lima (@MarceloPLima) December 7, 2019
Adobe is buying the Oculus Medium #VR sculpting app https://t.co/EFfb388sIL
— Cathy Hackl #AR #VR SpatialComputing (@CathyHackl) December 7, 2019
Facebookはゲーム(ビートセーバー)を買って、制作ツール(Medium)を売ったか。
— のぶほっぷ福井【ZModeler超入門講座】発売もうすぐ (@nobgame) December 7, 2019
MediumがOculus以外でも出来るようになるんだろうなー。
Adobe is buying the Oculus Medium VR sculpting app https://t.co/SK9ObQQXFj @Vergeさんから
えー!知らんかった!
— itachin (@itachin) December 7, 2019
Adobe is buying the Oculus Medium VR sculpting app https://t.co/YyCKtmDxOl
Adobe is buying the Oculus Medium #VR sculpting app - The Verge https://t.co/J6IL6BntFy pic.twitter.com/aVWvKHNVEx
— Rick King (@RickKing16) December 6, 2019
Oh wow, Adobe just acquired @OculusMedium.
— Lucas Rizzotto ✈️ ?? (@_LucasRizzotto) December 6, 2019
It seems that Facebook really isn't interested in creating content or owning creative tools, just owning the hardware and distribution channels. I guess Adobe is probably a better home then.https://t.co/RynalexAUL
This is kind of a weird acquisition. Like, it definitely feels like it's up Adobe's alley, but usually a company as large as Facebook would want to retain control of a popular app like this for their platform. https://t.co/4jkGatWNN4
— Brandon Jones (@Tojiro) December 6, 2019
Adobe Acquires 3D, VR Creation Tool 'Medium' from Facebook-Owned Oculus https://t.co/7URXFVEtsb pic.twitter.com/FDlQYPIHkm
— AmeyaDigitalMarketing (@AmeyaEmarketing) December 7, 2019
Adobe Acquires Facebook's 'Oculus Medium' VR Sculpting Tool #VirtualReality https://t.co/SxFzxyHHsW
— VR Talk (@VR_TT1) December 7, 2019
Adobe Acquires Facebook’s ‘Oculus Medium’ VR Sculpting Tool https://t.co/V4OzAWgBzu
— ❄️ VR HUM-BUG ❄️ (@VRBugStream) December 7, 2019
By @RtoVR
Catch Bug Live: https://t.co/ot1hA6pE13 < Hit follow to receive go live notifications.#VR #VirtualReality pic.twitter.com/PqWatl47pi
Adobe Acquires Facebook's 'Oculus Medium' VR Sculpting Tool https://t.co/N9Wq348dme
— Lance Ulanoff (@LanceUlanoff) December 7, 2019
#Metaverse > #VR #VirtualReality > R2VR > Adobe Acquires Facebook’s ‘Oculus Medium’ VR Sculpting Tool > https://t.co/AF8NRDbNi2 ...
— ????????? ? AR VR (@Metaverse) December 6, 2019
Facebook today announced that Adobe—the company behind industry-leading creative tools like Photoshop, Premiere, and Substance—has acquired Oculu…
Road to VR Adobe Acquires Facebook’s ‘Oculus Medium’ VR Sculpting Tool: Facebook today announced that Adobe—the company behind industry-leading creative tools like Photoshop, Premiere, and Substance—has acquired… https://t.co/pcNoTxAdUe #Facebook #News #VRArt #adobe Via @RtoVR pic.twitter.com/MRDGPGQjw6
— Bradley Jon Eaglefeather (@bjeaglefeather) December 7, 2019
I wasn't expecthing this :O#Adobe Acquires #Facebook's 'Oculus Medium' #VR Sculpting Tool.
— TonyVT SkarredGhost (@SkarredGhost) December 6, 2019
Amazing news, Adobe is the right company to transform this tool in something all creatives will love. The true problem may be if it will remain free...https://t.co/zN9wX9aUiE di @RtoVR
We’re excited to announce that @OculusMedium is joining the @Adobe family! We absolutely could not have done this without the talent and energy from this amazing community. We’re incredibly excited for the next chapter of Medium. https://t.co/O47Am8IAUK pic.twitter.com/Cnw2LRz6kG
— Oculus Medium (@OculusMedium) December 6, 2019
Oculus is betting it’ll benefit more from selling Adobe its Medium sculpting app to advance VR as a whole than owning & underdeveloping it https://t.co/9MjGxlgj8J
— Josh Constine (@JoshConstine) December 6, 2019
Adobe bought Medium, wow. https://t.co/aqltIMv7lx pic.twitter.com/Shz4K9zrZZ
— Ian 'They Fly Now' Failes (@vfxblog) December 7, 2019
And more info is here:https://t.co/vuiEVw89Db
— David Farrell (@Nosferalatu) December 6, 2019
Excited to see what friends at Medium do next :)https://t.co/E2Fi012wE1
— 0 (@0sebo) December 6, 2019
This will be a great complement to the #AdobeAero platform. https://t.co/OR7XThJ1n3
— Andrew Moran (@andrewmo2014) December 7, 2019
Adobe Acquires Oculus Medium Sculpting App From Facebook https://t.co/mXnhVyzqZP di @uploadvr #VirtualReality #VR #creativity
— TonyVT SkarredGhost (@SkarredGhost) December 8, 2019
Adobe Acquires 3D, VR Creation Tool 'Medium' from Facebook-Owned Oculus https://t.co/NnYo6iJPYN (WOW, @Adobe!!!)
— Karen Freberg • #SMprof • Author • Consultant (@kfreberg) December 7, 2019
すみません!ちょい早とちりoculasからVR 3DCG開発ツールの”medium”を買ったようですね。https://t.co/FotM6smMD3
— TOMITA (@WhiskyCattt) December 7, 2019