
My latest: Nintendo dosen't want you to spend a lot in smartphone games for small chances of getting rare items because that is bad for brand image. But business partners are not really happy with it. https://t.co/ToTLPOKs7L
— Takashi Mochizuki (@mochi_wsj) March 6, 2019
I love this. Although I can't think of many others than Nintendo doing it. https://t.co/5DuBpUqdiO
— Björn Jeffery (@bjornjeffery) March 6, 2019
任天堂記事書きました:「京都は儲ける事にあまり興味が無い。ドラガリは私達だけでやっていたらもっと稼げていたはず」と期待を下回る売上にサイゲームスの幹部は恨み節。任天堂はスマホゲームを送客の手段と見ていて、大きく売り上げることには消極的なようです。https://t.co/ToTLPOKs7L
— Takashi Mochizuki (@mochi_wsj) March 6, 2019
Nintendo to smartphone gamers: don’t spend too much on us https://t.co/9HfhZn2rgs @WSJさんから
— 別春?(65/300) (@not_shotacon) March 6, 2019
了解啥,龍絆不都CY的角色,而且你們卡池超難抽,抽到重覆給的東西是在嘲笑我ㄇ
얼마든지 인앱결제를 더 땡길 수 있지만, 브랜드와 팬을 지키기 위해 자제를 시켰다는 이야기. 놀이가 도박이 되지 않는 건 저물녘이면 ‘이제 그만 집에 갈까?’ 말할 수 있는 순수함.
— Goodhyun 김국현 (@goodhyun) March 7, 2019
https://t.co/wFCsgJ8Buj
Nintendo는 모바일 개발 파트너에게 플레이어의 과도한 소비를 억제하도록 지시하고 있다 https://t.co/UJAEoIuYsC
— editoy (@editoy) March 7, 2019
Free-2-play model mobile games aren’t inherently bad, but some of the business practices can be. It’s nice to see that @NintendoUK have their customers backs! ? https://t.co/afNDCRXJv3 via @WSJ
— Platform (@ExpPlatform) March 6, 2019